Posted by Yogizilla on November 15, 2013
Marvel Puzzle Quest: Dark Reign is a puzzle fighting game much akin to Puzzle Figher. At first glance, people will think you are playing that horrribad, spammy game on Facebook called Candy Crush.. Or PopCap’s own Columns rip-off, Bejeweled. While this is another three-match puzzle game at heart, it’s differences are what make it truly shine.
First, here is the stuff that should be familiar or expected to most. Puzzle Quest is free to play but they monetize via the usual “pay to win”/”speed up your progression” value proposition. It is a social media enhanced game so sharing with and inviting friends does get you some loot. Paying players have an edge but the game is very balanced.
Now for the good stuff!
Puzzle Quest Virtual Economy And Core Mechanics
The standard format in Puzzle Quest is 3v3 but sometimes you will face one or two buffed-up opponents, like Venom, who can literally eat you whole if you are not careful. Damage is dealt by matching colors with higher values. The value or damage hits depend upon your team. If you assemble bruisers in your squad, color matches do more damage.
Color matches collect the tiles for AP (action/ability points) of the respective color. Typically, you need 6 or more of ay given color to really execute anything worthwhile. You will find that some heroes and villains have reduced AP costs the more you train those powers. For example, Venom’s stun, the Symbote Snare, costs 6 AP or less at higher levels.
To train powers, you can use matching covers or Hero Points. I do not recommend the latter as those points are best used for expanding your team size and cover storage (same thing). Hero Points are also hard to come by and ultimately cost money if you are in a pinch. You can only level up characters once their powers are trained. Each power level and rarity has it’s own level cap. The elusive isotope, ISO-8, is what you will typically use to level up your toons.
Sometimes, players will find themselves stuck. Fortunately, you can replay old missions to earn additional rewards. Some missions offer four distinct rewards but distribution is random. This means you will have to do some grinding.
Now, back to how damage is dealt.. Matching four of a color clears a lane and collects all AP in it. matching five or more earns you an extra move and massive opponent damage. Five-tile matches usually produce a critical tile, which increases damage dealt by 10-20% and serves as a wildcard.
As you can see, there is lots of depth here but there’s much more…
Read the rest of this entry »
Posted in Game Mechanics & Design, Game Previews & Industry News, Game Reviews, Strategic Gaming, Tips Tricks & Strategies | Tagged: black widow event, black widow gray suit, dark reign, demiurge, marvel pq, Marvel puzzle quest, puzzle quest, puzzle quest strategies, puzzle quest tips, puzzle quest tricks, thor event, thor versus event | Leave a Comment »
Posted by Yogizilla on March 25, 2012
About three weeks ago, just over a week from the official release, Mass Effect 3 posts seemed to pop up on every gaming and tech site possible. The topic, of course, is the outrage over the disappointing Mass Effect 3 ending. The discussions all boil down to this:
Are we gamers insatiable or was Bioware really lazy here?
Justin Germino of DragonBlogger.com put it all into a good perspective by discussing Five Worse Video Game Endings. Still, I think core issues have been completely neglected in these discussions.
First and foremost, when one considers that dedicated Mass Effect fans have invested anywhere between 70 to 180 hours of total gameplay throughout the trilogy, you have to wonder, “Was this really worth it?” I beat Mass Effect 3 about six days after starting it and I must say: I found the missions very satisfying. Character and plot development alike were very well done, too.
Though I kept my expectations for the ending very low, I expected some sort of closure. I got that. What I did not get was an ending worthy of the time invested and all the build-up. The climax in Mass Effect 3 leaves you hoping there will be at least more DLCs and multiplayer opportunities, if only to keep the addictive gameplay going.
Yes, the ending was disappointing yet it was to be expected.
The Mass Effect 3 Ending Feels Forced
For all the foreshadowing and tragedies that less up to the final moments of the Mass Effect 3 storyline, I can’t help but feel that the ending was forced. You get a maximum of three possible ending choices and none of them are very satisfying.
The Bioware team did a great job of foreshadowing by making it clear how hopeless and impossible the scenario was.. yet I can’t help but feel that the glimmers of hope were misleading, even after everything goes awry time after time. I believe Bioware wanted to allow for a truly happy ending but they got themselves stuck and did the only thing they could do: present us with controversial, perhaps incomplete content and let our imaginations do the rest.
I know that by now this horse has been beaten dead but I’m still having a video game hangover due to the severe disappointment here. I almost want all those hours invested back.
Read the rest of this entry »
Posted in Game Business & Politics, Game Mechanics & Design, Game Previews & Industry News, Rantings, The Angry Mob | Tagged: alternate mass effect 3 ending, bioware sucks, lazy video game developers, mass effect 3 ending, mass effect 3 scandal, your choices do not matter | Leave a Comment »
Posted by Yogizilla on November 3, 2011
I’ve been so deep in Battlefield 3 that I almost forgot Modern Warfare 3 comes out next week. It was my fellow clanmate Joe Fisher (PhallicDragon on XBox LIVE) that reminded me. A small part of me is excited but, for the most part, this will be a game I will put on rotation so I don’t over-play Battlefield 3.
Every credible non-fanboy review I’ve read seems to point at the fact that Call of Duty: Modern Warfare 3 feels more like an expansive map pack than a full sequel. While Joe and other fellow gamers say that Battlefield 3 and Modern Warfare 3 are too distinct to compare, I already know Battlefield 3 will be my main game. I also know that the Gears of War 3 Season Pass looks more tempting than a Call of Duty Elite subscription.
With that in mind, there are a few things that make Modern Warfare 3 and Elite subscription tempting…
This. Is. Sparta! Err, I mean Modern Warfare 3.
Read the rest of this entry »
Posted in Game Mechanics & Design, Game Previews & Industry News, Geeky Reviews | Tagged: battlefield 3 modern warfare 3 comparison, call of duty modern warfare 3 elite features and benefits, is modern warfare 3 elite subscription worth it, modern warfare 3 countdown preview, modern warfare 3 new killstreak system | 3 Comments »
Posted by Yogizilla on October 29, 2011
Battlefield 3 is by far one of the most fun games (of the MPOG variety) I’ve played online in a long time. KiNgDeeM describes Battlefield 3 as digital crack. Really, it’s that good and I’ll take Battlefield over Halo, Call of Duty, and even Halo!
But there are glaring issues with Battlefield 3 that are supressing the fan boy in me…
First and foremost, let’s be honest: Battlefield 3 has a nice single-player campaign (and CoD fan boys say it’s a rip-off Modern Warfare campaign).. But we’re here for the online multiplayer, regardless of whether you play on PC, XBox 360, or PS3. Now for my issues with the online stuffs in Battlefield 3! Read the rest of this entry »
Posted in Game Mechanics & Design, Game Reviews, Game Strategies & Tips, Geeky Reviews | Tagged: a battlefield 3 wish list for xbox 360, battlefield 3 cheaters and boosters, battlefield 3 multiplayer gitches, things dice needs to do to fix battlefield 3, wish list for battlefield 3 features | 3 Comments »