Posted by Yogizilla on December 13, 2013
After a crazy pilot episode, we really get into our groove with the Horseplay Gaming Podcast EPISODE 1. Since we do not follow specific themes or scripts, we talk about everything in the 2 1/2 hours we stream live here but we focus heavily on indie games, the ho-hum next-gen consoles, and, of course, League of Legends.
As we will likely do every week, we discuss the most-played LoL champions. No real shockers here. ADCs dominate the rankings as usual, making it clear that most just want to kill things and teamwork is often an afterthought. Lee Sin is moving up the ranks while staples such as Yi, Caitlyn, Ezreal, and Vayne stay amongst the Top 20 in ranked play.
Personally, I’m surprised Katarina is not higher on the list.. She still pwnz in 5v5.. Unless maybe you play at Diamond or higher tiers. BTW, we also discuss the top skins on League of Legends. Most skins suck but I think these picks are solid.
Preseason 4 has been super exciting and we are stoked to see what Patch 3.15 and beyond will bring. The new champion, Yasou, seems to be a flexible champion who can jungle, top, or support. It also seems that he will be an excellent counter for annoying pokemasters like Caitlyn and Nidalee.
In other news, we discuss the stupidity of big gaming companies shutting down content and enforcing stupid contract clauses. Amongst the moments in derpdom are the LCS debacle and YouTube’s move to shut down video game playthrough videos. WTF?!
I discuss games I am revisiting or planning to revisit.. Plus games I am finally getting around to playing in the Dust Off. Amongst these games is the strangest title I have played in a long time: Insectipede. With all these ballsy indie games and spiritual successors, I am hoping someone remakes Seventh Cross Evolution, previously on the Dreamcast, the greatest console of all time.
Tired of corporate greed and lack of customer appreciation in the gaming industry? We are too. In fact, that is one of our biggest rants in this episode. Come give us a listen!
Posted in and Streams, Anime, Console Gaming, Free Games, Freemium Games, Game Business & Politics, Game Previews & Industry News, League of Legends & MOBAs, Steam & SteamOS | Tagged: ezreal, gaming industry, gaming news, heartseeker vayne, indie games, insectipede, lcs exclusivity, league of legends, realm of the mad god, sega dreamcast, sexy katarina, video game politics, youtube shuts down lets plays | Leave a Comment »
Posted by Yogizilla on November 15, 2013
Marvel Puzzle Quest: Dark Reign is a puzzle fighting game much akin to Puzzle Figher. At first glance, people will think you are playing that horrribad, spammy game on Facebook called Candy Crush.. Or PopCap’s own Columns rip-off, Bejeweled. While this is another three-match puzzle game at heart, it’s differences are what make it truly shine.
First, here is the stuff that should be familiar or expected to most. Puzzle Quest is free to play but they monetize via the usual “pay to win”/”speed up your progression” value proposition. It is a social media enhanced game so sharing with and inviting friends does get you some loot. Paying players have an edge but the game is very balanced.
Now for the good stuff!
Puzzle Quest Virtual Economy And Core Mechanics
The standard format in Puzzle Quest is 3v3 but sometimes you will face one or two buffed-up opponents, like Venom, who can literally eat you whole if you are not careful. Damage is dealt by matching colors with higher values. The value or damage hits depend upon your team. If you assemble bruisers in your squad, color matches do more damage.
Color matches collect the tiles for AP (action/ability points) of the respective color. Typically, you need 6 or more of ay given color to really execute anything worthwhile. You will find that some heroes and villains have reduced AP costs the more you train those powers. For example, Venom’s stun, the Symbote Snare, costs 6 AP or less at higher levels.
To train powers, you can use matching covers or Hero Points. I do not recommend the latter as those points are best used for expanding your team size and cover storage (same thing). Hero Points are also hard to come by and ultimately cost money if you are in a pinch. You can only level up characters once their powers are trained. Each power level and rarity has it’s own level cap. The elusive isotope, ISO-8, is what you will typically use to level up your toons.
Sometimes, players will find themselves stuck. Fortunately, you can replay old missions to earn additional rewards. Some missions offer four distinct rewards but distribution is random. This means you will have to do some grinding.
Now, back to how damage is dealt.. Matching four of a color clears a lane and collects all AP in it. matching five or more earns you an extra move and massive opponent damage. Five-tile matches usually produce a critical tile, which increases damage dealt by 10-20% and serves as a wildcard.
As you can see, there is lots of depth here but there’s much more…
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Posted in Game Mechanics & Design, Game Previews & Industry News, Game Reviews, Strategic Gaming, Tips Tricks & Strategies | Tagged: black widow event, black widow gray suit, dark reign, demiurge, marvel pq, Marvel puzzle quest, puzzle quest, puzzle quest strategies, puzzle quest tips, puzzle quest tricks, thor event, thor versus event | Leave a Comment »
Posted by Yogizilla on October 1, 2013
It’s time for a classic Yogizilla rant!
Summertime Amelia - Rage of Bahamut
The latest update released for the uber popular Rage of Bahamut game on Mobage proves that CyGames has no clue what they are doing.. and they have possibly gone retarded on us (no offense to those that have actual mental challenges and aren’t just plain stupid). For me, a guy that happens to love this game in spite of it’s growing pains, it almost seems like they are purposely trying to chase away gamers and lose money – it’s utter madness!
Rage of Bahamut got a significant update that gave the UI (graphical interface) a face-lift and forced annoying features on us while neglecting game mechanics and glaring issues the community has been very vocal about. On my Android-based Samsung Galaxy tablet, I am unable to exit the game easily and the background music comes back no matter how many times I turn it off. The foremost issue would be all right if I were able to jump right into the game any time but, instead, it times out and tells me pages are no available. Enter the force close.
These issues alone have been enough for me to quit other Mobage games but it gets better, I mean, worse. In an effort to monetize further, Cygames introduced a new currency system in Rage of Bahamut. This system is overly-complicated and provides real benefit to the users. The system involves tokens, souls, virtue points, card sacrifices, and some other crap.
Thanks but I’ll pass.
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Posted in Game Previews & Industry News, Game Reviews, Geeky Reviews, Mobile Gaming, Strategic Gaming, The Angry Mob | Tagged: alternatives to rage of bahamut, cygames greed, mobage greed, solforge open beta, solforge steam, why rage of bahamut sucks now | 2 Comments »
Posted by Yogizilla on April 26, 2013
Rage of Bahamut recently hit 6MM Users Worldwide! To celebrate, the elusive “Rage of Bahamut Management Team” sent every player a free SSR base card (that’s a base card for Legend, the highest rarity in the game). Pretty awesome!
Of course, us Rage vets know there is always a catch to Cygames’ generosity. Altiai is not a PWR 20-26 throwaway card but she’s not a superstar, either. I would compare her to Elven Queen with a much weaker skill. Base stats in FF (final form) are better than cards like Diana, Dark Angel Olivia, Saccharine Witch, or the completely laughable Queen Lucie (man realm base SR now selling for 4HP or less a pop) so it’s something.. Plus she has an event skill which is awesome!
The real catch is that Altiai can’t be traded or sold at all… EVER – not even on the bazaar! Yes, that means you have to work the Dragon’s Awakening stamina event hard and/or hope for lucky CP (Card Pack) draws.
In spite of the shortcomings, Cygames is beginning to show the community that they appreciate the business and our loyalty. We hope for more freebies like this. Who knows, maybe there will be another FREE ten-card super pack in the near future.. Hopefully before the next event!
BTW, Dragon’s Awakening is the return of the Castle In The Sky. Now we get to feed a dragon instead of a fairy. It’s a nice change of pace and the rewards have been great. Second half just started and we have until May 6th to score some phat loot.
Good luck, Ragers!!
Posted in Free Games, Game Previews & Industry News, Game Reviews, Mobile Gaming | Tagged: 6m users, castle in the sky, dragon's awakening, feed the dragon, feed the fairy, r.o.b., rage events, rage of bahamut, rage quest event, rage stamina event, six million users, stamina events | Leave a Comment »
Posted by Yogizilla on March 25, 2012
About three weeks ago, just over a week from the official release, Mass Effect 3 posts seemed to pop up on every gaming and tech site possible. The topic, of course, is the outrage over the disappointing Mass Effect 3 ending. The discussions all boil down to this:
Are we gamers insatiable or was Bioware really lazy here?
Justin Germino of DragonBlogger.com put it all into a good perspective by discussing Five Worse Video Game Endings. Still, I think core issues have been completely neglected in these discussions.
First and foremost, when one considers that dedicated Mass Effect fans have invested anywhere between 70 to 180 hours of total gameplay throughout the trilogy, you have to wonder, “Was this really worth it?” I beat Mass Effect 3 about six days after starting it and I must say: I found the missions very satisfying. Character and plot development alike were very well done, too.
Though I kept my expectations for the ending very low, I expected some sort of closure. I got that. What I did not get was an ending worthy of the time invested and all the build-up. The climax in Mass Effect 3 leaves you hoping there will be at least more DLCs and multiplayer opportunities, if only to keep the addictive gameplay going.
Yes, the ending was disappointing yet it was to be expected.
The Mass Effect 3 Ending Feels Forced
For all the foreshadowing and tragedies that less up to the final moments of the Mass Effect 3 storyline, I can’t help but feel that the ending was forced. You get a maximum of three possible ending choices and none of them are very satisfying.
The Bioware team did a great job of foreshadowing by making it clear how hopeless and impossible the scenario was.. yet I can’t help but feel that the glimmers of hope were misleading, even after everything goes awry time after time. I believe Bioware wanted to allow for a truly happy ending but they got themselves stuck and did the only thing they could do: present us with controversial, perhaps incomplete content and let our imaginations do the rest.
I know that by now this horse has been beaten dead but I’m still having a video game hangover due to the severe disappointment here. I almost want all those hours invested back.
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Posted in Game Business & Politics, Game Mechanics & Design, Game Previews & Industry News, Rantings, The Angry Mob | Tagged: alternate mass effect 3 ending, bioware sucks, lazy video game developers, mass effect 3 ending, mass effect 3 scandal, your choices do not matter | Leave a Comment »
Posted by Yogizilla on November 3, 2011
I’ve been so deep in Battlefield 3 that I almost forgot Modern Warfare 3 comes out next week. It was my fellow clanmate Joe Fisher (PhallicDragon on XBox LIVE) that reminded me. A small part of me is excited but, for the most part, this will be a game I will put on rotation so I don’t over-play Battlefield 3.
Every credible non-fanboy review I’ve read seems to point at the fact that Call of Duty: Modern Warfare 3 feels more like an expansive map pack than a full sequel. While Joe and other fellow gamers say that Battlefield 3 and Modern Warfare 3 are too distinct to compare, I already know Battlefield 3 will be my main game. I also know that the Gears of War 3 Season Pass looks more tempting than a Call of Duty Elite subscription.
With that in mind, there are a few things that make Modern Warfare 3 and Elite subscription tempting…
This. Is. Sparta! Err, I mean Modern Warfare 3.
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Posted in Game Mechanics & Design, Game Previews & Industry News, Geeky Reviews | Tagged: battlefield 3 modern warfare 3 comparison, call of duty modern warfare 3 elite features and benefits, is modern warfare 3 elite subscription worth it, modern warfare 3 countdown preview, modern warfare 3 new killstreak system | 3 Comments »