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Archive for the ‘Rantings’ Category

For everything else you can’t force into some other category.

Mass Effect 3: Is Disappointment Over The Endings Justified?

Posted by Yogizilla on March 25, 2012

About three weeks ago, just over a week from the official release, Mass Effect 3 posts seemed to pop up on every gaming and tech site possible.  The topic, of course, is the outrage over the disappointing Mass Effect 3 ending.  The discussions all boil down to this:


Are we gamers insatiable or was Bioware really lazy here?

Justin Germino of DragonBlogger.com put it all into a good perspective by discussing Five Worse Video Game Endings.  Still, I think core issues have been completely neglected in these discussions.

First and foremost, when one considers that dedicated Mass Effect fans have invested anywhere between 70 to 180 hours of total gameplay throughout the trilogy, you have to wonder, “Was this really worth it?”  I beat Mass Effect 3 about six days after starting it and I must say: I found the missions very satisfying.  Character and plot development alike were very well done, too.

Though I kept my expectations for the ending very low, I expected some sort of closure.  I got that.  What I did not get was an ending worthy of the time invested and all the build-up.  The climax in Mass Effect 3 leaves you hoping there will be at least more DLCs and multiplayer opportunities, if only to keep the addictive gameplay going.

Yes, the ending was disappointing yet it was to be expected.

The Mass Effect 3 Ending Feels Forced

For all the foreshadowing and tragedies that less up to the final moments of the Mass Effect 3 storyline, I can’t help but feel that the ending was forced.  You get a maximum of three possible ending choices and none of them are very satisfying.

The Bioware team did a great job of foreshadowing by making it clear how hopeless and impossible the scenario was..  yet I can’t help but feel that the glimmers of hope were misleading, even after everything goes awry time after time.  I believe Bioware wanted to allow for a truly happy ending but they got themselves stuck and did the only thing they could do: present us with controversial, perhaps incomplete content and let our imaginations do the rest.

I know that by now this horse has been beaten dead but I’m still having a video game hangover due to the severe disappointment here. I almost want all those hours invested back.

Read the rest of this entry »


Posted in Game Business & Politics, Game Mechanics & Design, Game Previews & Industry News, Rantings, The Angry Mob | Tagged: , , , , , | Leave a Comment »

RAGE For The XBox 360.. Worst Ending (And Multiplayer) Ever?

Posted by Yogizilla on October 24, 2011

Not too long ago, I wrote an epic first impressions piece on RAGE. Admittedly, the game took a backseat to Too Human and Gears of War 3 recently. I’m still a big fan of the game but I am disappointed, even after reading all the negative reports.

Friends that are Gamefly junkies beat the game in a day. Granted, they did not get into all the excursions of the game, that’s pretty impressive. The game’s length is just right but the climax lacks. Rather, story/campaign mode builds up a climax and then falls flat.

When one of my buddies said RAGE had the worst ending ever I said, “How bad could it really be?” I’m not playing the game for a story but I expected a big ending. I was wrong. No real boss battle. No epicness.. I was sad. Read the rest of this entry »

Posted in Game Reviews, Geeky Reviews, Rantings | Tagged: , , , | 4 Comments »

Duelpass Shortage: Is The Well THAT Dry?

Posted by Yogizilla on March 20, 2007

We at YDP have received a few messages regarding our recent Yu-Gi-Oh! Online Duelpass shortages. Close friends and supporters have been nudging us for quite some time. Well, I assure you that our lack of inventory is not due to a lack of restocking efforts – there really is just that much demand… and the supply is lacking. Really, this metaphorical well has run dry (sorta).

Anyone or anything down there?  Hellooooooooo??

That dry well in the desert serves as a perfect metaphor of how barren the distributor network is right now, for the most part. It works like thi: Konami comes out with something new and then they decide that the older stuff doesn’t have market value anymore so they eventually discontinue it. Most of the distributors out there are very small shops with virtually little or no visibility. There may be thousands of such sites, all with their own humble piece of the pie, but they are in their own little worlds. We would like to purchase their stocks, free them of their burdens, and make more Duelpasses available to our customers but, like I said, they are hidden away in some far-off recess of the Internet.

Read the rest of this entry »

Posted in Duelpass, Duelpasses, FCBC, Konami, News Flash, Rantings, The Angry Mob, w3rd, Yugioh, Yugioh Online | 4 Comments »

Why Pay To Duel On Yu-Gi-Oh Online?

Posted by Yogizilla on March 6, 2007

This topic is expanded upon in our The Economy Of Gaming: Why Paying To Play Is Better Than Free article. The main lesson is simple: there’s no such thing as a free lunch, no matter where you go and what you do. Video games are no exception so let’s be more reasonable.

The valid question has been raised many times: why pay to duel?  My short answer is that you always pay for a duel.  If you duel in what some people call “real life” (as opposed to online, which apparently doesn’t count to some of the dueling snobs), you have to pay for tourney fees, transportation costs, card protectors, booster packs, play mats, notebooks, collector guides, card binders, and the like; that is, if you really take it seriously. The major distinction here is to note who is more on the collection side and who just wants to play the game. If you are on the latter side, the other determination to make is whether you want to play like a pro or just have fun, which don’t always go hand-in-hand.

Many folks love playing tournament style, which means that many good cards are forbidden and certain combos are not possible. This is fine if you’re new to the game but, if you are old-school, you may want to play house rule games. In that case, neither playing online or playing “in real life” against your typical duelist will work for you. Since we on the YDP-DPO team look to focus on more unconventional Yu-Gi-Oh! play, let’s explore why Yu-Gi-Oh! Online may be a better investment.

It’s time for one of those spiffy numbered list thingies so here goes: My Top 5 Reasons Yu-Gi-Oh! Online Rocks for novice and “pro” duelists alike. Mind you, I say “pro” because that means different things to different people. When *I* say “pro”, I usually refer to more advanced players, while “novice” can encompass beginners and more casual duelists. Truly professional duelists do it for money but that’s besides the point. Here we go…

  1. It is cheaper to duel online. Unless you are dueling hundreds or thousands of times, dueling on Yu-Gi-Oh! Online gives you a better ROI (a higher/better Return On Investment means you spent your money well) if all you care about is dueling but don’t really care to invest in the physical cards. The game is not any less real online so, really, cost becomes the big thing. With the way a lot of duelists play the Yu-Gi-Oh! TCG offline, it’s often much more expensive to duel “in real life”. Surely, Konami would love for all the online duelists to convert to the actual TCG but not everyone can afford the time or money for that.
  2. It’s easier to find the “right ones”.  When you duel random people in the traditional face-to-face manner, you’ll often run into people that are either way too advanced or too easy to beat. Playing online provides you with easy-to-use tools that help you determine who will likely be a better challenge while offering you a winning chance at the same time. Once you find people that you like to duel, a simple friend request is all you need to do to keep that connection alive, though you can also trade other contact information and likely forge a great friendship!
  3. You can duel at virtually any time. Some folks have duel groups and pseudo-online Yu-Gi-Oh! play available but with Yu-Gi-Oh! Online you can duel people at any hour, anywhere in the world, and it is much more convenient, to say the least. This is not to take away the value from discussion groups, forums, or any other Yu-Gi-Oh! resource, but this simple fact further supports the notion that YGOO play compliments a duelist’s efforts, if not completely facilitates them.
  4. It separates the duelists from the mere card collectors. It is my humble opinion that a good lot of the self-proclaimed “pro” duelists out there are mere card collectors and many of them are recipe users. It’s all about buying some expensive rare cards and compiling a killer deck that someone with less time or money to get those cards will likely succumb to. It takes a really good duelist to do ballsy things like just throwing together some booster packs to create a deck on-the-fly. I’m not saying that just because that’s my style but also because those are the sort of duelists that I respect and even look up to. Sure, the “C” in TCG means “collectible” but, personally, I am in it for the strategy, not the bragging rights of spending more money on my deck (though I do have some rare cards and many first edition cards, admittedly).
  5. It is really good training. I think it is undeniable that Yu-Gi-Oh! Online is one of the best ways for new players to get into the game. Playing one of the stand-alone console or PC versions is also a good move. In fact, Konami enjoys cross-selling and it makes sense because, as it is, tournaments are being held where people can use their Nintendo DS to play other duelists. That being said, YGOO provides a good balance of providing the challenge of human competition while keeping everyone within their effective capabilities. Many would-be duelists are scared away from Yu-Gi-Oh! TCG because they play the deck stackers and card collectors that totally destroy their basic/starter decks. Few people can handle losing, especially if it is a dominated loss, which is why playing online is great: losses hurt more because the games are faster and you can just keep on moving.

Those reasons alone should be enough to convince anyone with some sort of rational thought going for them but there’s more! Consider the deck building. I find it much easier to be able to manage hundreds and thousands of cards when I have filters and queries that help me easily identify cards that can go into new deck builds. Considering that the average duelist only has three or four decks that they’d use for serious play, that may not be a huge selling point but, if you enjoy making new decks every day like I do, that should thrill you! Read the rest of this entry »

Posted in Game Reviews, Rantings, Yu-Gi-Oh Online, Yu-Gi-Oh TCG, Yu-Gi-Oh Trends | 40 Comments »

Adventures in Dueling: Yogi Explores the Dark World

Posted by Yogizilla on March 3, 2007

I figured I would post once again while I am on a roll here.  Today was a nice end-cap to a great Duelist Trial.  I wish I didn’t have all this work to do but at least I am being good and not letting the game totally distract me…  Well, not as much as I usually can.  I enjoyed a good amount of DT action today and, I must say, I prefer DT over Gunslinger though both flavors are very tasty to the duelist palette, metaphorically speaking, of course.

I see that there are still a lot of the same decks out there though some people are running more advanced decks such as insane burn and last turn decks. YGOO2 brought with it a great affinity to the Dark World cards and, I must say, this is a trend that I really think is cool. One of my favorite things about my favorite cards (yes, that is very much redunant) is having flexibility. For our purposes, when I refer to a card’s or deck’s flexibility, I am referring to how adaptable the cards are. Many YGO cards are deceptively simplistic in their description but actually serve deeper purposes than what they may initially let off.

Read the rest of this entry »

Posted in Deck Tips, Duel Strategies, Duelist Journal, Game Reviews, Rantings, Yu-Gi-Oh 101, Yu-Gi-Oh Events, Yu-Gi-Oh Online, Yu-Gi-Oh TCG, Yu-Gi-Oh Trends | 1 Comment »


Posted by duelpassonline on January 19, 2006

Welcome and thank you for joining us at the official blog for yugioh.duelpass-online.com.

Here we will share our thoughts along with the latest news information and updates for Konami’s free online dueling game Yu-Gi-Oh! Online.

If you have anything you would like to share with your fellow duelists feel free to post.
Comments? blog@duelpass-online.com.

Posted in Rantings | 22 Comments »