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Archive for the ‘Yu-Gi-Oh TCG’ Category

Everything and anything that has to do with the Yu-Gi-Oh! Tradeable Card Game finds a home here.

Yu-Gi-Oh! Card Of The Moment – Meklord Emperor Wisel

Posted by Yogizilla on July 28, 2011

It’s time to get back to the roots of DPO – the Yu-Gi-Oh! TCG – w00t!

Today, I come with a brand-spanking-new (at least to me) card that came with the September 2011 (Issue 8) edition of Shonen Jump.  Are you ready? *drumroll*

Meklord Emperor Wisel

Shonen Jump Limited Edition - Meklord Emperor Wisel - September 2011 Issue 8

Meklord Emperor Wisel is possibly the sexiest card of the Meklord set.  Sure, Meklord Emperor Granel is great if you play against someone that loves synchros but, let’s be honest, synchro summons are a major pain in the arse and rather easy to counter if you know what you are doing..  So Emperor Wisel is the better choice in most cases.

CARD EFFECT:  Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card (from your hand). Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters’ combined ATK. Once per turn, when an opponent’s Spell Card is activated: You can negate the activation and destroy it.

COUNTERS & WEAKNESSES:  If you play against a trap-heavy deck or someone that banishes or returns cards to your hand/deck, then it’ll be hard to even get this card into play and you’ll have it rather vulnerable without proper backup.  Also note that the effect of this card is VERY different from what the Anime and Manga would suggest!

DECK BUILDING TIPS:  I can see this card being part of a great deck core for Machine-heavy decks.  Imagine Meklord Emperor Wisel backing up Jinzo.  Now you are limiting your opponent’s spell and trap card plays.  WOW..  That’s a combo to contend with but, of course, you have to worry about fair play rules and all that good stuff.  In any case, there are many awesome Machine monsters and support cards out there so the potential here is immense.  With a Machine Duplication and several low-level Machine monsters in your deck, you can load up your defensive line easily, too.  I may be building yet another new deck now…  Don’t forget to have some trap card counters handy, just in case!

FINAL THOUGHTS:  Effect monsters are always good in my book and, while there are more counters for effect monsters these days, this one has a reasonable set of summoning conditions and is well worth it.  Relinquished was always one of my favorite monsters because it gave you beatdown muscle and field control.  With Meklord Emperor Wisel, the added bonus is spell-card countering and powerful base stats.  Here’s a card that is flexible enough to be added to virtually any deck you build.  Go for it!

Posted in Deck Building Tips, Yu-Gi-Oh TCG, Yu-Gi-Oh! Picks | Tagged: , , , , | 1 Comment »

DPO Comes To Augusta, Georgia!

Posted by Yogizilla on May 19, 2010

In the past three years, DPO has shifted from a shop to a sort of consortium for gamers that enjoy thinking and social games alike.  Our TCG of choice, of course, is Yu-Gi-Oh!  Originally based out of Canada and New York, we moved to San Diego and now Georgia, where we plan to set up a permanent POP (Point of Presence) by setting up local tournaments both online and at shops like the Book Exchange.  If you know anyone that is looking to get the duel on, please comment and let us know you are out there!

That being said, I’d still love to hear from our readers about your favorite combos and strategies.  We’ve gotten tons of personal messages but not many public comments.  Don’t be shy now! I’ve seen some pretty unique combos and deck builds out there – share them with the world!  Of course, you don’t want to share all your strategies but a little preview never hurts anyone.

The Yu-Gi-Oh! universe has changed so much in the past three years.  With the introduction of synchro and tuner monsters, Yu-Gi-Oh! has become much more complex.  Personally, I was never a fan of fusion monsters but new support cards and combos make them useful, especially with the new take on fusions: synchro summons.  Yu-Gi-Oh! GX played up union monsters and more practical fusions but 5D’s is more about synchro summons and loading up the frontlines with powerful monsters.  Gemini monsters are also awesome for those that love effect monsters but want flexibility and protection against effect counters.  Thes newest mechanics bring YGO back to it’s roots, making beatdown configurations very feasible and effective against various deck types.

For our purposes, we refer to general deck builds as one or a combination of the following:

  • Beatdown: Nothing like a good ‘ol beatdown deck.  I enjoy using a wide array of effect monsters personally but heavy-hitting normal monsters can be quite effective, especially when you use cards like Heart of the Underdog and Ancient Rules.  A significant portion of today’s decks still revolve around beatdown strategies to some degree so you can always count on some good hard-nose battles.
  • Magic: Decks that primarily use spell/magic cards are, of course, magic decks.  These are probably the hardest to win with but you do have the benefit of avoiding Jinzo and similar counters.  Ideally, you want cards that give you bonuses for using magic.  You’ll also want cards that are timed for counters and allow you to recoup other key cards.  Continuous effects are always helpful as well so long as you remember to protect them and keep some tricks up your sleeves.
  • Trap: Trap cards are fun as they allow you to counter opponent moves; however, trap cards have to be covered with some form of insurance since they can be countered easily themselves.  Like with magic decks, continuous effects are a great way to inconvenience your opponent and hopefully throw them off.  Most decks aim at demolishing your defenses so countering blitzkrieg attack strategies is a good starting point for a good trap-deck core.
  • Mill/Stall: With cards like Pot of Avarice, Pharaoh’s Treasure, and Morphing Jar 1/2, it’s easy to make a deck that’s aimed at stalling or just making your opponent run out of cards.  An effective mill/stall deck maximizes draw opportunities and offers deck and hand destruction options.  Ideally, you may want some spell and trap counters, as well as some cards with search functions.
  • Burn: Some refer to mill/stall decks as burn decks but I consider a true burn deck to be one that maximizes your ability to direct attack using various unconventional methods.  Interestingly enough, fire-based decks tend to be pretty effective for this strategy but just about all attributes support burn strategies.

Of course, some gaming snobs dismiss Yu-Gi-Oh! as a gaming lacking depth.  Clearly, this is not the case.  I’m excited to see how much more Yu-Gi-Oh! can evolve while preserving the delicate balance of old-school versus new-school tactics.  It’s particularly interesting to see how new cards mix with old staples and cards from all seasons of Yu-Gi-Oh! competition.

Well, kids, I’m off for now.  Here’s a random Yu-Gi-Oh! pic.. and a pretty spiffy link… =o]

Hmmm..  If this doesn't work, check out Hidden Anime and Zone Anime.

I heard Yusei means "chick magnet" in Japanese... NOICE!

Stay tuned for local Yu-Gi-Oh! competition in Augusta, Georgia!

Posted in Anime, Toons & Comics, Yu-Gi-Oh, Yu-Gi-Oh TCG, Yu-Gi-Oh Trends, Yu-Gi-Oh! Picks, Yugioh, Yugioh Online, Yugioh Picks | Tagged: , , , , , , , | 5 Comments »

Duel School: How To Play Yu-Gi-Oh!

Posted by Yogizilla on March 15, 2007

It took a little while longer than I had hoped but I finally completed the Duel School page, which will be a great resource for new (yes, learn how to play Yu-Gi-Oh! on this new page) and casual duelists alike. Heck, this approach to dueling may give even old school Yu-Gi-Oh! players a fresh, new perspective. I personally hope it helps debunk some of the myths of the game while showing people that the game is easy to learn, fun to play, and good for anyone that likes TCG’s or strategic games in general. I always say this: Yu-Gi-Oh! is a game that can be easily learned yet offers enough complexity for even the most advanced gaming strategists.

I enjoyed putting together this information though, I must admit, WordPress was being very naughty. I almost lost all my work somehow and then the formatting was stripped out of everything. I will be polishing up the page a bit and hopefully citing more external resources to help you with your homework. Speaking of homework, I will also be finding ways to tie in the Duel Challenges page to give all of you out there a fresh new way to learn and re-learn the game. I think everyone could stand to learn more by returning to the basics, really!

As part of the launch of this major new section, I am asking folks in the gaming community to guest blog for us, help us collect Yu-Gi-Oh! resources, and share any feedback you may have. Promoting our efforts definitely goes a long way! Perhaps if we all work a little bit here and there, on a consistent basis, we can hit the 25K mark by the end of this month and set a more aggressive goal for next month. At this rate, I think we can very well do it.

All I know is that all this fun stuff has caught my partner-in-crime’s eye so hopefully Ugocean will grace us with his presence. He’s been terribly busy with back-end stuff and some other projects we have going on. We’ve pretty much decided that anything that is PR, customer service, or content-related is my department. He’s enjoying his time with servers, analytics, PHP, and a guy named Jobi. We love you Ugocean!

Thanks to all of you that have sent me e-mail messages and comments here on WordPress, MySpace, and other places. Some of you have requested training so I hope our duel school gives you a good place to start. If you want to set up an online meetup, your best bet is e-mailing me or using our challenges area. Don’t be shy: I love receiving and responding to messages, so long as they are nice and not mere spam! I am looking forward to your response on this initiative and the other goodies we are working on. Good times, good times… =o)

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Posted in Deck Tips, Deckbuilding Games, Digg Bumps, Duel Strategies, Duel Training, Duelist Journal, FCBC, How to Play Yugioh, Online Gaming, Promotion, Strategic Gaming, Yu-Gi-Oh, Yu-Gi-Oh 101, Yu-Gi-Oh Events, Yu-Gi-Oh Online, Yu-Gi-Oh TCG | 25 Comments »

The 25K Campaign: Now You Can Make Yu-Gi-Oh! More Popular

Posted by Yogizilla on March 14, 2007

The other day I decided it had been a while since I ran some extensive web analytics and I must say that I am pleased to see that sites I maintain, contribute to, and support all dominate the top of the search results.  Looking at the numbers and seeing the interest in the game grow right before my eyes (the truth is in the pudding, after all) really inspired me. Aside from making me want to duel more, it makes me want to continue my work as a sort of Yu-Gi-Oh! Online evangelist. Spread the good news of Yu-Gi-Oh, my brothers and sisters – spread it far and wide!

I know this sounds like a journal entry and, for the most part it is, but it is also a call to duty. Your call to duty is this: spread the word about this blog to everyone you know and everyone they know. Our blog does not have ads and is completely pure (the way a blog should be, IMHO). The only profit we stand to make is just making the Yu-Gi-Oh! community that much stronger. Sure, it’ll help if people click through to partner sites but sales conversions over blogs is hardly a viable strategy. I can sincerely say that we are campaigning for the good of Yu-Gi-Oh! here, not mere personal profit; the more traffic we get, the more exposure the game gets.  A major portion of our traffic comes from keyword searches that aren’t even specific to Yu-Gi-Oh! sometimes.  As a result, I am adding more tags here as we speak!

It’s funny but, when we first started this blog, it was meant to be a sales support channel for DPO then, when YDP and DPO merged, it evolved naturally. People started to give us great response about our unique perspective on the game and they liked our friendly approach to things. If you go to sites like TCGplayer.com, they have more of the typical elitist writers. If you aren’t winning well-known tournaments, you can’t even be their friends (good luck getting an e-mail response from them too). We’re trying to keep the snobbery out of the game and making the Yu-Gi-Oh! community more inviting because, to the non-dueling world, we are mostly disgruntled, anti-social nerds yet it is VERY much about the social interaction, the gathering, to us at YDP-DPO and many people we know!

Read the rest of this entry »

Posted in Duelist Journal, FCBC, News Flash, Online Gaming, Online Marketing, PR Campaign, Promotion, Strategic Gaming, Yu-Gi-Oh Events, Yu-Gi-Oh Online, Yu-Gi-Oh TCG | Leave a Comment »

WARNING: Yu-Gi-Oh! Scams, Myths, and Free Duels

Posted by Yogizilla on March 8, 2007

We recently received several messages at YDP regarding people promising free duelpasses and free duels. Some folks have also asked me where to buy Yu-Gi-Oh! Online Duelpasses. The response to Konami’s free duel lobby initiative has been tremendous as well. I have tackled a lot of the issues thereof but, just to revisit the core issues here, I’d like to issue a general scam warning and myth debunker.

First and foremost, Yu-Gi-Oh! Online no longer features a free duel lobby at the current point in time. This was a promotion and was meant to be temporary. We do not know if they have plans to bring it back as a seasonal feature or something available to new or low-level players only but, when we do get confirmation on this, we’ll let you all know. For now, the Yu-Gi-Oh! Online Duelpass system has been made much more accessible and affordable so we hope it encourages more new players!

Some sites have promised free duelpasses or unrealistically-good discounts. I have scoured the Net myself both as a customer (before I became a Yu-Gi-Oh! reseller) and a business owner. I have yet to find huge price drops and steady supplies from a reliable business. All the sites promise freebies have been scams aimed at stealing passwords, installing spyware, or doing other malicious things to the systems of their visitors. Be wary of any promises of free duelpasses and the like – those are all SCAMS!

Read the rest of this entry »

Posted in Duelpass, Duelpasses, FAQ, Game Reviews, News Flash, Scam Warning, The Angry Mob, Yu-Gi-Oh Online, Yu-Gi-Oh TCG | 27 Comments »

Why Pay To Duel On Yu-Gi-Oh Online?

Posted by Yogizilla on March 6, 2007

This topic is expanded upon in our The Economy Of Gaming: Why Paying To Play Is Better Than Free article. The main lesson is simple: there’s no such thing as a free lunch, no matter where you go and what you do. Video games are no exception so let’s be more reasonable.

The valid question has been raised many times: why pay to duel?  My short answer is that you always pay for a duel.  If you duel in what some people call “real life” (as opposed to online, which apparently doesn’t count to some of the dueling snobs), you have to pay for tourney fees, transportation costs, card protectors, booster packs, play mats, notebooks, collector guides, card binders, and the like; that is, if you really take it seriously. The major distinction here is to note who is more on the collection side and who just wants to play the game. If you are on the latter side, the other determination to make is whether you want to play like a pro or just have fun, which don’t always go hand-in-hand.

Many folks love playing tournament style, which means that many good cards are forbidden and certain combos are not possible. This is fine if you’re new to the game but, if you are old-school, you may want to play house rule games. In that case, neither playing online or playing “in real life” against your typical duelist will work for you. Since we on the YDP-DPO team look to focus on more unconventional Yu-Gi-Oh! play, let’s explore why Yu-Gi-Oh! Online may be a better investment.

It’s time for one of those spiffy numbered list thingies so here goes: My Top 5 Reasons Yu-Gi-Oh! Online Rocks for novice and “pro” duelists alike. Mind you, I say “pro” because that means different things to different people. When *I* say “pro”, I usually refer to more advanced players, while “novice” can encompass beginners and more casual duelists. Truly professional duelists do it for money but that’s besides the point. Here we go…

  1. It is cheaper to duel online. Unless you are dueling hundreds or thousands of times, dueling on Yu-Gi-Oh! Online gives you a better ROI (a higher/better Return On Investment means you spent your money well) if all you care about is dueling but don’t really care to invest in the physical cards. The game is not any less real online so, really, cost becomes the big thing. With the way a lot of duelists play the Yu-Gi-Oh! TCG offline, it’s often much more expensive to duel “in real life”. Surely, Konami would love for all the online duelists to convert to the actual TCG but not everyone can afford the time or money for that.
  2. It’s easier to find the “right ones”.  When you duel random people in the traditional face-to-face manner, you’ll often run into people that are either way too advanced or too easy to beat. Playing online provides you with easy-to-use tools that help you determine who will likely be a better challenge while offering you a winning chance at the same time. Once you find people that you like to duel, a simple friend request is all you need to do to keep that connection alive, though you can also trade other contact information and likely forge a great friendship!
  3. You can duel at virtually any time. Some folks have duel groups and pseudo-online Yu-Gi-Oh! play available but with Yu-Gi-Oh! Online you can duel people at any hour, anywhere in the world, and it is much more convenient, to say the least. This is not to take away the value from discussion groups, forums, or any other Yu-Gi-Oh! resource, but this simple fact further supports the notion that YGOO play compliments a duelist’s efforts, if not completely facilitates them.
  4. It separates the duelists from the mere card collectors. It is my humble opinion that a good lot of the self-proclaimed “pro” duelists out there are mere card collectors and many of them are recipe users. It’s all about buying some expensive rare cards and compiling a killer deck that someone with less time or money to get those cards will likely succumb to. It takes a really good duelist to do ballsy things like just throwing together some booster packs to create a deck on-the-fly. I’m not saying that just because that’s my style but also because those are the sort of duelists that I respect and even look up to. Sure, the “C” in TCG means “collectible” but, personally, I am in it for the strategy, not the bragging rights of spending more money on my deck (though I do have some rare cards and many first edition cards, admittedly).
  5. It is really good training. I think it is undeniable that Yu-Gi-Oh! Online is one of the best ways for new players to get into the game. Playing one of the stand-alone console or PC versions is also a good move. In fact, Konami enjoys cross-selling and it makes sense because, as it is, tournaments are being held where people can use their Nintendo DS to play other duelists. That being said, YGOO provides a good balance of providing the challenge of human competition while keeping everyone within their effective capabilities. Many would-be duelists are scared away from Yu-Gi-Oh! TCG because they play the deck stackers and card collectors that totally destroy their basic/starter decks. Few people can handle losing, especially if it is a dominated loss, which is why playing online is great: losses hurt more because the games are faster and you can just keep on moving.

Those reasons alone should be enough to convince anyone with some sort of rational thought going for them but there’s more! Consider the deck building. I find it much easier to be able to manage hundreds and thousands of cards when I have filters and queries that help me easily identify cards that can go into new deck builds. Considering that the average duelist only has three or four decks that they’d use for serious play, that may not be a huge selling point but, if you enjoy making new decks every day like I do, that should thrill you! Read the rest of this entry »

Posted in Game Reviews, Rantings, Yu-Gi-Oh Online, Yu-Gi-Oh TCG, Yu-Gi-Oh Trends | 40 Comments »

Adventures in Dueling: Yogi Explores the Dark World

Posted by Yogizilla on March 3, 2007

I figured I would post once again while I am on a roll here.  Today was a nice end-cap to a great Duelist Trial.  I wish I didn’t have all this work to do but at least I am being good and not letting the game totally distract me…  Well, not as much as I usually can.  I enjoyed a good amount of DT action today and, I must say, I prefer DT over Gunslinger though both flavors are very tasty to the duelist palette, metaphorically speaking, of course.

I see that there are still a lot of the same decks out there though some people are running more advanced decks such as insane burn and last turn decks. YGOO2 brought with it a great affinity to the Dark World cards and, I must say, this is a trend that I really think is cool. One of my favorite things about my favorite cards (yes, that is very much redunant) is having flexibility. For our purposes, when I refer to a card’s or deck’s flexibility, I am referring to how adaptable the cards are. Many YGO cards are deceptively simplistic in their description but actually serve deeper purposes than what they may initially let off.

Read the rest of this entry »

Posted in Deck Tips, Duel Strategies, Duelist Journal, Game Reviews, Rantings, Yu-Gi-Oh 101, Yu-Gi-Oh Events, Yu-Gi-Oh Online, Yu-Gi-Oh TCG, Yu-Gi-Oh Trends | 1 Comment »

What’s New: Yu-Gi-Oh! Online Steps It Up

Posted by Yogizilla on November 17, 2006

Recently, Konami really seems to have ramped up their marketing plans for Yu-Gi-Oh. With other Tradeable Card Games coming into the market, like the new World of Warcraft TCG and the popular Naruto TCG, I think the urgency has become more evident for Konami. Breaking away from the strictly “kiddy roots” seems to be the upward trend now as seasoned Magic players and TCG novices alike come into the world of Yu-Gi-Oh Online (YGOO)!

So what has Konami been doing? Well, they’ve been adding some great booster packs in. There seems to the best variety in terms of decks and available packs now, which will hopefully encourage people to create their own recipes and become more risque duelists, employing unorthodox, unexpected methods. The game’s performance has been tweaked, many bugs have been resolved, and it seems that, overall, it is a more stable, thriving gaming environment. Chat is still being refined but it’s getting there.

The REAL big win for Konami is implementing the free duel lobby. This is a great way to allow people with small budgets to keep their skills sharp. Let’s face it: adults and kids alike run into money problems and pay-to-play games are not at the top of the priority list. I think this will encourage more people to give Yu-Gi-Oh! a real shot. They get all the fun of the game without the nuissances that come with playing the physical TCG game. Online, the playing field is pretty level and it really comes down to who employs the best strategy.. or greatest cheese.

Major kudos to Konami for providing the Free YGOO Duel Lobby. Hopefully, they’ll keep it running for a while, if not forever. It’s already been a good three months and the lobby remains functional so that’s a good sign. I’m excited to see what is in store in the final weeks of this year. I have a feeling we’ll come into the new year with something even more cool. Last time I had this gut feeling, the free lobby was implemented so I am trusting my gut. It my hope that Yu-Gi-Oh! as a whole grows in popularity. MTG has become too expensive and elitist. On YGOO, I’d say the experience is more often VERY pleasant and the environment is quite warm. Heck, people randomly trade me good cards for free. It’s nice!

Come on. You have no excuse. Try YGOO today. You get free duel points to start so what are you waiting for??

Posted in News Flash, Yu-Gi-Oh, Yu-Gi-Oh Online, Yu-Gi-Oh TCG | 9 Comments »