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Review & Tips: Marvel Puzzle Quest By Demiurge

Posted by Yogizilla on November 15, 2013

Marvel Puzzle Quest: Dark Reign Preview Version

Marvel Puzzle Quest: Dark Reign is a puzzle fighting game much akin to Puzzle Figher. At first glance, people will think you are playing that horrribad, spammy game on Facebook called Candy Crush.. Or PopCap’s own Columns rip-off, Bejeweled. While this is another three-match puzzle game at heart, it’s differences are what make it truly shine.

First, here is the stuff that should be familiar or expected to most. Puzzle Quest is free to play but they monetize via the usual “pay to win”/”speed up your progression” value proposition. It is a social media enhanced game so sharing with and inviting friends does get you some loot. Paying players have an edge but the game is very balanced.

Now for the good stuff!

Puzzle Quest Virtual Economy And Core Mechanics

The standard format in Puzzle Quest is 3v3 but sometimes you will face one or two buffed-up opponents, like Venom, who can literally eat you whole if you are not careful. Damage is dealt by matching colors with higher values. The value or damage hits depend upon your team. If you assemble bruisers in your squad, color matches do more damage.

Color matches collect the tiles for AP (action/ability points) of the respective color. Typically, you need 6 or more of ay given color to really execute anything worthwhile. You will find that some heroes and villains have reduced AP costs the more you train those powers. For example, Venom’s stun, the Symbote Snare, costs 6 AP or less at higher levels.

To train powers, you can use matching covers or Hero Points. I do not recommend the latter as those points are best used for expanding your team size and cover storage (same thing). Hero Points are also hard to come by and ultimately cost money if you are in a pinch. You can only level up characters once their powers are trained. Each power level and rarity has it’s own level cap. The elusive isotope, ISO-8, is what you will typically use to level up your toons.

Sometimes, players will find themselves stuck. Fortunately, you can replay old missions to earn additional rewards. Some missions offer four distinct rewards but distribution is random. This means you will have to do some grinding.

Now, back to how damage is dealt.. Matching four of a color clears a lane and collects all AP in it. matching five or more earns you an extra move and massive opponent damage. Five-tile matches usually produce a critical tile, which increases damage dealt by 10-20% and serves as a wildcard.

As you can see, there is lots of depth here but there’s much more…

Read the rest of this entry »

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